Scratch Coding

Learn to program, create games, have fun in Scratch! For parents and teachers of future coders

Beginner 0(0 Ratings) 0 Students enrolled English
Created by Advaspire robotic
Last updated Sun, 19-Jun-2022
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Course overview

SCORM, which stands for Shareable Content Object Reference Model, is a set of technical standards for eLearning software products. SCORM tells programmers how to write their code so that it can 'play well' with other eLearning software. It is the de-facto industry standard for eLearning interoperability.

What will i learn?

  • Create smart and fun games
  • Code - one of the most important skills to learn!
  • Learn text-based programming languages 2x - 10x faster
  • Create animations and cool visual effects
  • Understand complex computer science concepts by intuitively applying them in games
Requirements
  • No prior programming knowledge is required
Curriculum for this course
38 Lessons 57:00:00 Hours
The Basic Blocks
4 Lessons 06:00:00 Hours
  • Welcome to Scratch: Creating An Account and Getting Started
    01:30:00
  • Our First Script
    01:30:00
  • Creating Clones and Motions
    01:30:00
  • How to Get The Best Out of This Course
    01:30:00
Pong
4 Lessons 06:00:00 Hours
  • Intro and The Game Mechanics
    01:30:00
  • Coordinates and Moving The Platforms
    01:30:00
  • Directions and Moving The Ball
    01:30:00
  • Variables, Scoring and Finishing The Game
    01:30:00
Paint In Scratch!
5 Lessons 07:30:00 Hours
  • Intro to The Paint Application
    01:30:00
  • Creating Our Own Sprites
    01:30:00
  • Finishing The Sprites and Backdrop
    01:30:00
  • Programming The Pencil
    01:30:00
  • The Buttons and Magic Wand
    01:30:00
Shoot The Monster
8 Lessons 12:00:00 Hours
  • Intro to The Game
    01:30:00
  • Programming The Game Start
    01:30:00
  • Preparing The Player and The Monster
    01:30:00
  • Hitting The Monster
    01:30:00
  • Programming The Levels
    01:30:00
  • The Monster Strikes Back
    01:30:00
  • The Monster Shoots Time-Bombs
    01:30:00
  • Winning The Game
    01:30:00
Flappy Bird
7 Lessons 10:30:00 Hours
  • Intro and Getting Started
    01:30:00
  • Programming The Menu and The Game Environment
    01:30:00
  • Enter Gravity: Flappy Flies and Falls
    01:30:00
  • Flappy Crashes, Game Restarts
    01:30:00
  • Programming Obstacles
    01:30:00
  • Showing The Scores
    01:30:00
  • The Score Continued, Finishing Touches
    01:30:00
Pac-Man
10 Lessons 15:00:00 Hours
  • Intro to Our Toughest Game Yet
    01:30:00
  • Controlling Pac-Man in The Maze
    01:30:00
  • Refining Pac-Man's Movement
    01:30:00
  • Refining Pac-Man's Movement
    01:30:00
  • Inky The Ghost Moves.. By Itself
    01:30:00
  • A Swarm of Ghosts will Kill Pac-Man
    01:30:00
  • Pac-Man's Revenge: Setting The Ghosts on Run
    01:30:00
  • Programming Pac-Man's Lives
    01:30:00
  • Generating The Dots
    01:30:00
  • Scorings, Levels and The Finish Line
    01:30:00
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About instructor

Advaspire robotic

Advaspire Robotics Academy is specialized in coding and Robotics education.

1 Reviews | 3 Students | 4 Courses
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We offer online coding courses and robotics course for age from 7-17 years old to kickstart their journey to computer science through a fun and interactive way. Our goal Advaspire ...
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